Light Ingredients v1.1
by dysesothymteric



IMPORTANT NOTICE FOR LOCALIZED USERS
This mod was made using the English version of the game. Due to the way
Oblivion stores data, this may cause the names of Alchemy Ingredients in 
your Inventory to change to their English equivalents. If there is not
a version of this mod localized for your language yet, feel free to email
me an English to [your Language] tranlation, and I will be glad to make a 
localized version in your language. I will, of course, give you due 
credit. You can email me at oblivion@danmil.us



VERSIONS
"dyseso_Light_Ingred.esp" changes  only the weights of alchemical ingredients
"dyseso_Light_Ingred_Appar.esp" does the same, but also lowers weights for apparatus
You do not need to use both. Pick one.



INSTALLATION
Just drop the .esm into your oblivion\data directory.



ABOUT
This mod decreases the weight of almost all alchemy ingredients.
All of the lighter ingredients have been cut in half.
Many of the heavier ingredients, such as sides of beef, which 
are meant to be heavy, have been cut by less than half.
Some of the most rare ingredients were not touched.
Garlic was increased from 0 to .05 units of weight.

The second version 1.1 also lowers the weights of the apparatus.
This is optional.



NOTES
Items with "odd" units of weight will not show their true weight.
Their weight will be calculated correctly for your encumbrance, however.
For example, a side of beef which weighs 0.75 will show as weighing 0.8 units.
For example, all items weighing 0.1 now weigh 0.05, but they will still
show as 0.1 in the inventory. Nevertheless, 100 of these items will only
weigh 5 units of weight, not 10.



BUGS
None Known.



ADDITIONAL NOTES
If anyone knows how to make just the ingredients section of the inventory 
display wieghts to the second decimal place, submit it to me and I would
be glad to include it, giving you due credit of course.



CONTACT
website: oblivion.danmil.us
email:   oblivion@danmil.us
